Activation Example

Below is an example showing how to enable or disable each module and set the worlds where it applies. This is useful as a starting point for your configuration.

SomeModule:
  enabled: true
  worlds:
    - '*'   # * = all worlds

🧩 Option Explanation

  • enabled — Set to true to activate the module, false to disable it.

  • worlds — List of worlds where the module will be active.

    • Use '*' to apply the module to all worlds.

    • Some modules, like ConsoleFilter, do not support per-world settings.

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