Activation Example
Below is an example showing how to enable or disable each module and set the worlds where it applies. This is useful as a starting point for your configuration.
SomeModule:
enabled: true
worlds:
- '*' # * = all worlds🧩 Option Explanation
enabled— Set totrueto activate the module,falseto disable it.worlds— List of worlds where the module will be active.Use
'*'to apply the module to all worlds.Some modules, like ConsoleFilter, do not support per-world settings.
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